function lib_bwcheck(){ //Browsercheck (needed)
	this.ver=navigator.appVersion
	this.agent=navigator.userAgent
	this.dom=document.getElementById?1:0
	this.opera5=this.agent.indexOf("Opera 5")>-1
	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0; 
	this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;
	this.ie7=(this.ver.indexOf("MSIE 7")>-1 && this.dom && !this.opera5)?1:0;
	this.ie4=(document.all && !this.dom && !this.opera5)?1:0;
	this.ie=this.ie4||this.ie5||this.ie6
	this.mac=this.agent.indexOf("Mac")>-1
	this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0; 
	this.ns4=(document.layers && !this.dom)?1:0;
	this.bw=(this.ie7 || this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5)
	return this
}
var bw=new lib_bwcheck()

var speed = 30

//Sets variables to keep track of what's happening
var loop, timer
var oCont, oScroll, oOmhoog, oOmlaag

//Object constructor
function makeObj(obj,nest){
	nest=(!nest) ? "":'document.'+nest+'.'
	this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;
  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;
	this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight
	this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight
	this.up=goUp;
	this.down=goDown;
	this.moveIt=moveIt;
	this.x=0;
	this.y=0;
   this.obj = obj + "Object"
   eval(this.obj + "=this")
   return this
}

// A unit of measure that will be added when setting the position of a layer.
var px = bw.ns4||window.opera?"":"px";

function moveIt(x,y){
	this.x = x
	this.y = y
	this.css.left = this.x+px
	this.css.top = this.y+px
}

//Makes the object go up
function goDown(move){
	if (this.y>-this.scrollHeight+oCont.clipHeight){
		this.moveIt(0,this.y-move)
			if (loop) setTimeout(this.obj+".down("+move+")",speed)
	}
}
//Makes the object go down
function goUp(move){
	if (this.y<0){
		this.moveIt(0,this.y-move)
		if (loop) setTimeout(this.obj+".up("+move+")",speed)
	}
}

//Calls the scrolling functions. Also checks whether the page is loaded or not.
function scroll1(speed){
	if (scrolltextLoaded){
		loop = true;
		if (speed>0) oScroll.down(speed)
		else oScroll.up(speed)
	}
}

//Stops the scrolling (called on mouseout)
function noScroll(){
	loop = false
	if (timer) clearTimeout(timer)
}
//Makes the object
var scrolltextLoaded = false
function scrolltextInit(){
//grote tekstvak
	oCont = new makeObj('txtcontainer')
	//oCont.css.visibility = "hidden"
	oScroll = new makeObj('divText','txtcontainer')
	oScroll.moveIt(0,0)
	oCont.css.overflow = "hidden"	
	oCont.css.visibility = "visible"
//Pijlen omhoog en omlaag alleen tonen als er overflow is
	oOmhoog = new makeObj('divUp')
	oOmhoog.css.visibility = "hidden"
	oOmlaag = new makeObj('divDown')
	oOmlaag.css.visibility = "hidden"
	if (oScroll.scrollHeight > oCont.clipHeight) {
		oOmhoog.css.visibility = "visible"
		oOmlaag.css.visibility = "visible"
	}
//Scroll tekst is geladen	
	scrolltextLoaded = true
}
//Call the init on page load if the browser is ok...
if (bw.bw) onload = scrolltextInit

